The year is just beginning Mojang already taking the pace of snapshots: the version Minecraft Java Snapshot 18w01a is released this Wednesday, January 3. This snapshot does not bring big news but several small changes: some fairly simple, others very technical. A lot of bugs are also fixed. Let’s start with the news this snapshot: The teleportation with rotation It was already possible to change orientation during a teleportation thanks to the parameter “X_rotation” and “y_rotation” of the command (parameters which were otherwise reversed, but the bug has been corrected in this snapshot)
This is now possible thanks to the addition of the “facing” parameter which makes it possible to indicate the target of the gaze of the player or the teleported entity.
Example: / teleport @s ~ ~ 1 ~ facing @e [type = villager_golem, limit = 1]
This command teleports me (@s) to a block above my position (~ ~ 1 ~) while directing my gaze to a Iron Golem (facing @e): If you only want to move the gaze, without teleporting the player or the entity, just do not indicate a destination position: Example: / teleport @s facing @e [type = villager_golem , limit = 1] It is also possible to direct the gaze to a specific point, by specifying the coordinates of the block to look at. Example: / teleport @s facing 0 256 0
Additions and modifications.
- Added
facingpart of/teleport - Added
set_namefunction of loot tables - Added
minecraft:loadfunction tag, ran once after a (re)load - Added
noonandmidnightto/time set - Crash reports now list what data packs are enabled
- Technical: Changed all custom names (blocks, items, entities, block entities) to translatable text components
- Technical: We’re exposing our data generators, so if you can figure out how, you can get a dump of our all blocks/items/commands/etc from the game without opening it up!
Bug Fixes
- Fixed bug MC-2340 – Redstone torches schedule updates when they should not, causing unreliable timings.
- Fixed bug MC-9194 – A Comparator can lock a Repeater, but the Repeater doesn’t look like it is locked
- Fixed bug MC-64836 – Mobs “control” the minecart they are riding
- Fixed bug MC-71401 – Tab list ignores initial display name of players
- Fixed bug MC-112693 – Scoreboard team colors use raw § formatting instead of text components
- Fixed bug MC-112742 – Name of unnamed villager is rendered with TeamColor instead of prefix and suffix of scoreboard team
- Fixed bug MC-112743 – Glowing outline and spectator GUI use prefix color instead of TeamColor
- Fixed bug MC-121331 – Client crashes when minimizing game while server disconnect window is displayed
- Fixed bug MC-121379 – Functions, advancements and loot tables allow other filetypes than .mcfunction and .json
- Fixed bug MC-121719 – Enchantment GUI’s book opening and closing animation is rendered at approximatly 20fps, even if actual framerate is higher
- Fixed bug MC-121759 – Item particle command doesn’t work with blocks or items that derive their models from entity textures.
- Fixed bug MC-121804 – “/publish” can be executed from command blocks
- Fixed bug MC-121827 – Selectors and scoreboards not working for signs (works correctly for books, /tellraw, and /title)
- Fixed bug MC-121889 – Animated Texture Interpolate causing crashes
- Fixed bug MC-121891 – Animated texture ignoring frames acting non-iteratively
- Fixed bug MC-121897 – Gaps in an animation’s used frames throws ArrayIndexOutOfBoundsException
- Fixed bug MC-121913 – Log files are HUGE (5GB) because Brigadier also logs errors continuously.
- Fixed bug MC-121934 – execute sub-commands only run (for each entity), if the next sub-command runs at least one command for each entity
- Fixed bug MC-122053 – Mouse wheel/touchpad scroll amount is ignored
- Fixed bug MC-122057 – /teleport x_rotation and y_rotation being swapped
- Fixed bug MC-122118 – /tp @s ~ ~ ~ acts like an absolute teleport, killing all momentum
- Fixed bug MC-122188 – Vanilla structure files aren’t updated yet causing missing/wrong blocks
- Fixed bug MC-122409 – You can’t open Chests under Leaves / Glowstone / Sea lantern / Ice / Frosted ice
- Fixed bug MC-122431 – ‘/scoreboard players get’ shows message with ‘%s’ when no score is set
- Fixed bug MC-122487 – Randomized blockstates do not apply full models
- Fixed bug MC-122493 – Boats fall through blocks when slightly intersecting with water
- Fixed bug MC-122503 – /title or /tellraw score component with fake players returns “No entity was found”
- Fixed bug MC-122609 – ‘/scoreboard players reset * objective’ does not work
- Fixed bug MC-122724 – Blockstates not working properly with two model options
- Fixed bug MC-122828 – 32768 is specified as the maximum allowed area size for the fill command, but is not allowed
- Fixed bug MC-122897 – Overwriting structure containing signs InvalidArgumentException
- Fixed bug MC-123039 – Hitting a key in the creative mode inventory search resets scrollbar
- Fixed bug MC-123067 – Wall-mounted banners / skulls are treated as full blocks
- Fixed bug MC-123110 – Bowl can’t be used in furnace as fuel
- Fixed bug MC-123117 – Strange lighting by slabs / stairs / grass path / farmland
- Fixed bug MC-123131 – Hopper and hopper minecart item pickup area too small/low
- Fixed bug MC-123135 – Standing on half block / stairs / grass path / farmland gives “cave effect” to sky
- Fixed bug MC-123138 – Placing double-grass on the lower half of a double-grass block removes the upper half
- Fixed bug MC-123159 – Gravity-affected blocks, such as sand, do not fall when the block underneath them is pulled by a piston
- Fixed bug MC-123162 – Placing a grass path under a block makes the block disappear
- Fixed bug MC-123168 – advanced tooltips hide map numbers
- Fixed bug MC-123183 – Cannot eat plantable items when looking at blocks
- Fixed bug MC-123184 – “Pick Block” on empty flower pots does nothing
- Fixed bug MC-123221 – Item frames placed on the ground z-fight with pressure plates
- Fixed bug MC-123277 – Too long scoreboard objectives and team names are not detected when commands are parsed
- Fixed bug MC-123304 – “Ticking block entity” NullPointerException Game crash 64 Pistons in 1 chunk
- Fixed bug MC-123305 – JSON text throws syntax error when JSON is more than 1024 characters long
- Fixed bug MC-123312 – Pressure plate tables in villages are still oak instead of village type specific wood
- Fixed bug MC-123322 – Structures placed by structure blocks do not update connecting blocks on the outside or inside of the structure
- Fixed bug MC-123331 – ‘execute if/unless score’ sets the score to 0 if unset
- Fixed bug MC-123360 – /teleport tries to centre-correct the y-axis
- Fixed bug MC-123388 – “execute store” on “double” data types uses only ‘float’ rather than ‘double’ precision in intermediate scale
- Fixed bug MC-123401 – In commands, block states are attempted to be read after the end of the previous value
- Fixed bug MC-123459 – Error when reading pack.mcmeta of data or resource packs shows default string representation
- Fixed bug MC-123562 – Replacing vanilla data (except for tags) simply doesn’t work on Apple devices.
- Fixed bug MC-123708 – clearCustomName() and hasDisplayName() inconsistent
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