Many software programs allow you to save your Minecraft parts from your point of view. Your eyes are the camera and the spectators will, at best, enjoy a third-person view, offering a better view of the player’s environment. The Replay Mod of CrushedPixel and Johni0702 allows you to record your game in all its dimensions. In post-production, it gives you the opportunity to move the camera in the scenery where you filmed with fluid animations and all the entities met.
It is the ideal tool for builders dreaming of discovering their sites, without the need to call a cameraman. It’s the same for pvp lovers wishing to share their exploits. This mod is easy to use and works great even if you are limited to Minecraft version 1.8. Also note that the installation requires an additional step that I would approach at the bottom of the article, in the “Installation” pane. I propose now to go around the features of the Replay Mods.
Filming and viewing
Once the mod is installed, your games will be automatically saved. A small message in the chat, as well as the appearance of the logo below, in the upper left corner of your screen, will testify. You enjoy a normal gaming experience without slowing down. Once you leave your game to return to the home menu, the recording is finished and the video is ready to play.
If you do not want your games to be filmed, go to the game options and then to the “Replay Mod Settings” menu. The first two options, “Shoot solo parts”, “Shoot multiplayer games”, are enabled by default. Click both boxes to disable the recordings, repeat the operation to reactivate them.
To review the videos and start processing, go to the main menu and click on “Replay Viewer”.
Simply select one of your shots to access a number of basic options that speak for themselves. The “Settings” button allows you to change the options for capturing your games. “Open Replays Folder” gives you direct access to the folder where all records – with the “.mcpr” file extension – are archived. “Upload” allows you to share your creations on the Replay Mod creator’s website.
You can now double-click on one of the replays to view it, start the edit. At the top of the screen are these two bars called timelines: they have a time scale. The top one is the current view and the bottom one is your editing table. Each has its “play” button so that you can scroll through your game (you can also use the P key) or your editing. In addition, a slider is available in both timelines so you can navigate through time more easily.
You can also move in space with your usual directional keys (It is possible that there are conflicts between your keys and those installed by the mod). Thus, you can follow the players in a certain field limit.
Mounting
Once your parts are filmed, you may need to shorten them, to assemble several replays to form a video that you can edit. You can use the tools in the “Replay Editor” menu to make quick adjustments like grouping replay, cutting the beginning and end of your video.
The first menu allows you to cut the beginning and the end of a replay of which you have previously noted the start timecode and the end timecode. Once these two data are entered and the correct replay selected, you can choose to create a copy or overwrite the original.
The second menu is the assembler. Simply place the replay in the correct order and save, always choosing to make a copy or delete all fragments to keep one.
Axis of the camera and personalization space
Axis of the camera
Now we can finally move on to creating the video! The Replay Mod offers some tools for managing your camera. Tell yourself what you see will be what the viewer will see, you are his eyes. You can tilt the camera to the right or left with the J and L keys. The K key allows you to reset the axis.
For resource-saving reasons, the lighting is off. This removes some shadows that you can reactivate via the W key.
Entity Management
More than just players, Replay Mod allows you to place 2D images inside the scenery, with the ability to manage multiple parameters like opacity, size, orientation, all in the timeline with the possibility to make animations: The image is in an initial state – let’s call it “point A” – that you define when the yellow bar (the cursor) is at the beginning of the timeline. If you move this slider in time and you set other parameters, the software will register a new state that we will call “point B” – you can define as many points as you want. The mod will calculate a transition so that the appearance of the “A-point” image becomes the “B-point” image smoothly. If “point A”, 1 minute, my image of Minecraft-France is very small and that “point B”, 2 minutes, it is very large my image will grow between the two times.
Viewing
You have the possibility to hide players present in the game. To do this, simply uncheck the boxes. “Remember hidden players” keeps hidden players in memory in the replay file.
Invisible entities (armor stand or others), the game chat can also be hidden / displayed via the “Replay Mod Settings” menu.
shooting
All you have to do is film! For a video to be considered complete and exportable, you need to define two “moments” and two “landmarks”. These points are placed in the bottom timeline which is not necessarily synchronized with what you see (top timeline). To synchronize them, use the V key.
The camera movement between two marks varies between two modes. You must choose one before you start shooting your Replay, and must restart the Replay if you change it via the “Replay Mod Settings”:
- Linear (default): The camera draws curves between the marks.
- Cubic: The camera draws straight lines between landmarks.
You can make the camera movements visible via the H key. This allows you to view the camera path correctly.
Rendering and editing
You can access this menu from the home of your game. This is a kind of network of registered users of the mod. Once registered on the site, you can download the creations of other players they put online. You have 100 megabytes of free storage on the site.
How to install:
Start by downloading Forge Installer, multihotbar-1.12.2-3.1-build-T85.jar . Once this is done, open it and click Install Client.
Launch Minecraft and select the Forge profile. Enter your credentials again and click Play to complete the installation of Forge.
Then find your .minecraft folder:
Windows: Go to the Start menu, then go to Run. Otherwise, press Windows + R key. Then type% appdata% in the search bar, then go to the .minecraft folder.
Linux: Press ALT + F2 at the same time. You should normally have your .minecraft.
If you do not see it, activate hidden folders with the CTRL + H combination.
Mac: Your minecraft folder is in User> Library> Application Support.
If you can not find Application Support, do Finder> Menu Bar: Go + Hold ALT> Library.
Then drag the .jar from your previously downloaded mod into the mods folder, which is in your .minecraft.
Start the game, and have fun!
Download
File Name | Status | Game Version | Date |
---|---|---|---|
Replay Mod v1.12.2-2.0.1-b1 | Release | 1.12.2 | Oct 3, 2017 |
Replay Mod v1.12.1-2.0.1 | Release | 1.12.1 | Sep 9, 2017 |
Replay Mod v1.12-2.0.1 | Release | 1.12 | Jul 29, 2017 |
Replay Mod v1.11.2-2.0.1 | Release | 1.11.2 | Jul 29, 2017 |
Replay Mod v1.11-2.0.1 | Release | 1.11 | Jul 29, 2017 |
Replay Mod v1.10.2-2.0.1 | Release | 1.10.2 | Jul 29, 2017 |
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